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- QuickTime窶堙「Video for Windows窶堙固スナセナ テ版スツイ窶堙ーニ坦ニ停\愴暖ニ陳債ーニ停\ケ窶堋キ窶堙ゥ窶堙俄\堙債、digitalVideoニ坦ニ筑ニ停\愴檀窶堙ーナスg窶廃窶堋キ窶堙ェ窶堙寂\堙ヲ窶堋「ツ。
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- ツニ槌湛ニ坦ニ但ニ湛ニ誰ニ椎 ニ致ニ暖ツ≫\
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- on exitFrame
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- --窶堙や\堙懌\堙昶\堙ーニ恥ニ馳ニ鍛ニ暖窶堙可静昶\凖ィ
- puppetSprite 12, TRUE
- end
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- on exitFrame
- go to the frame
- end
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- ツニ停\堙や\堙懌\堙敖≫\
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- on mouseDown
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- --窶堙や\堙懌\堙昶\堙戸テ壺\慊ョ窶敕才テ坂\堙ーツ静昶\凖ィ窶堋オツ、ニ椎 ニ但ニ停\ケニ耽ニ辰ニ停ぎ窶堙
ニ断ニ淡ニ耽ニ停\ケニ池ニ断ニ棚窶堙家停ぎツーニ池ツーナスナセナ テ披\堙ーツ静昶\凖ィ窶堋キ窶堙ゥ
- set zure = ( the mouseH - the locH of sprite clickOn() )
- repeat while the stillDown
- set the locH of sprite clickOn() = constrainH( 10, the mouseH - zure )
- set the movieTime of sprite 13 = integer( float( ( the locH of sprite clickOn() - the left of sprite 10 ) * 1430 / the width of sprite 10 ) )
- updateStage
- end repeat
- end
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- on mouseUp
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- --ニ筑ニ脱ニ湛窶堙ー窶ーテー窶「テコ窶堋キ窶堙ゥ窶堙ツ催ツ青カ
- set the movieRate of sprite 13 to 1
- end
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- ツニ槌停ぎツーニ池ツーニ湛ニ誰ニ椎 ニ致ニ暖ツ≫\
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- on idle
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- --ツ催ツ青カナスナセナ テ披\堙ヲ窶堙ィ窶堙や\堙懌\堙昶\堙個催\窶「Wツ更ツ新
- set the locH of sprite 12 = the left of sprite 10 + float(the width of sprite 10) / 1430 * the movieTime of sprite 13
- updateStage
- end
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